Serious Games Research Group

IVS – Immersive Virtual School

The goal of the IVS research program is to transform remote learning experiences through the design, development and refinement of new software frameworks combining immersive technologies (virtual reality), personalization, and gamification for engaging experiences. We will make a fundamental advance towards allowing remote learners in virtual classrooms to benefit from similar experiences afforded by physical classrooms, with added advantages of remote learning and virtual reality (VR).

Eye-Tracking-Enhanced Interactions:

  • Naznin Sharmin Shishir, Richard Zhao. Is the Jedi Force Pull Method Effective? Evaluating Eye-Tracked Object Grabbing in VR. Proceedings of the International Conference on the Foundations of Digital Games (FDG 2025), Vienna & Graz, Austria, April, 2025. [Link]

Emotion Recognition with AI:

Voice Assistance:

VR Interactions and Collaborations:

AI Virtual Assistant:


Funded by NSERC Discovery Grant. Immersive Teaching and Learning Environments. 2022-2027.